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592
lwcomponents/puncher.lua
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592
lwcomponents/puncher.lua
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local utils = ...
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local S = utils.S
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if utils.digilines_supported or utils.mesecon_supported then
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local function send_punch_message (pos, item_type, name, label)
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if utils.digilines_supported then
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local meta = minetest.get_meta (pos)
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if meta then
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local channel = meta:get_string ("channel")
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if channel:len () > 0 then
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utils.digilines_receptor_send (pos,
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utils.digilines_default_rules,
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channel,
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{ action = "punch",
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type = item_type,
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name = name,
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label = label })
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end
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end
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end
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end
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local function direction_vector (pos)
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local meta = minetest.get_meta (pos)
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if meta then
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local mode = meta:get_int ("mode")
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if mode == 2 then
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return { x = 0, y = 1, z = 0 }
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elseif mode == 3 then
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return { x = 0, y = -1, z = 0 }
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else
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local node = minetest.get_node (pos)
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if node then
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if node.param2 == 0 then
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return { x = 0, y = 0, z = -1 }
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elseif node.param2 == 1 then
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return { x = -1, y = 0, z = 0 }
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elseif node.param2 == 2 then
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return { x = 0, y = 0, z = 1 }
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elseif node.param2 == 3 then
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return { x = 1, y = 0, z = 0 }
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end
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end
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end
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end
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return { x = 0, y = 0, z = 0 }
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end
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local function punch (pos)
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local meta = minetest.get_meta (pos)
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local node = minetest.get_node (pos)
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if meta and node and
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(node.name == "lwcomponents:puncher_on" or
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node.name == "lwcomponents:puncher_locked_on") then
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local reach = tonumber (meta:get_string ("reach")) or 1
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local dir = direction_vector (pos)
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local punched = false
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for r = 1, reach do
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local tpos = vector.add (pos, vector.multiply (dir, r))
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local object = minetest.get_objects_inside_radius (tpos, 0.68)
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for i = 1, #object do
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if object[i]:is_player () then
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-- player
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if meta:get_string ("players") == "true" then
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object[i]:punch (object[i],
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1.0,
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{ full_punch_interval = 1.0,
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damage_groups = { fleshy = 4 } },
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vector.direction (pos, object[i]:get_pos ()))
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send_punch_message (pos,
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"player",
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object[i]:get_player_name (),
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object[i]:get_player_name ())
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punched = true
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end
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elseif not utils.is_drop (object[i]) and object[i].get_pos
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and object[i]:get_pos () then
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-- entity
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if meta:get_string ("entities") == "true" then
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local name = object[i]:get_nametag_attributes ()
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local label = ""
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if type (name) == "table" then
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label = tostring (name.text or "")
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end
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name = (object[i].get_luaentity and
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object[i]:get_luaentity () and
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object[i]:get_luaentity ().name) or ""
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object[i]:punch (object[i],
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1.0,
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{ full_punch_interval = 1.0,
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damage_groups = { fleshy = 4 } },
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vector.direction (pos, object[i]:get_pos ()))
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send_punch_message (pos,
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"entity",
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name,
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label)
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punched = true
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end
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end
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end
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if punched then
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break
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end
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end
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end
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end
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local function get_form_spec (is_off, mode, entities, players)
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return
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"formspec_version[3]\n"..
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"size[11.75,7.0;true]\n"..
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"field[1.0,1.0;4.0,0.8;channel;Channel;${channel}]\n"..
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"button[5.5,1.0;2.0,0.8;setchannel;Set]\n"..
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"button[8.25,1.0;2.5,0.8;"..((is_off and "start;Start") or "stop;Stop").."]\n"..
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"field[1.0,2.5;4.0,0.8;reach;Reach;${reach}]\n"..
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"button[5.5,2.5;2.0,0.8;setreach;Set]\n"..
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"checkbox[1.0,4.4;entities;Entities;"..entities.."]\n"..
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"checkbox[1.0,5.4;players;Players;"..players.."]\n"..
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"textlist[4.875,4.0;5.875,2.0;mode;Forward,Up,Down;"..tostring (mode)..";false]"
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end
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local function update_form_spec (pos)
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local node = minetest.get_node (pos)
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local meta = minetest.get_meta (pos)
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if node and meta then
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local is_off = node.name == "lwcomponents:puncher" or
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node.name == "lwcomponents:puncher_locked"
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meta:set_string ("formspec", get_form_spec (is_off,
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meta:get_int ("mode"),
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meta:get_string ("entities"),
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meta:get_string ("players")))
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end
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end
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local function start_puncher (pos)
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local node = minetest.get_node (pos)
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if node then
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if node.name == "lwcomponents:puncher" then
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node.name = "lwcomponents:puncher_on"
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minetest.swap_node (pos, node)
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update_form_spec (pos)
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elseif node.name == "lwcomponents:puncher_locked" then
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node.name = "lwcomponents:puncher_locked_on"
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minetest.swap_node (pos, node)
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update_form_spec (pos)
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end
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end
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end
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local function stop_puncher (pos)
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local node = minetest.get_node (pos)
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if node then
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if node.name == "lwcomponents:puncher_on" then
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node.name = "lwcomponents:puncher"
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minetest.swap_node (pos, node)
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update_form_spec (pos)
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elseif node.name == "lwcomponents:puncher_locked_on" then
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node.name = "lwcomponents:puncher_locked"
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minetest.swap_node (pos, node)
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update_form_spec (pos)
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end
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end
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end
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local function after_place_node (pos, placer, itemstack, pointed_thing)
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local meta = minetest.get_meta (pos)
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local is_off = itemstack and (itemstack:get_name () == "lwcomponents:puncher" or
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itemstack:get_name () == "lwcomponents:puncher_locked")
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meta:set_string ("formspec", get_form_spec (is_off, 1, "false", "false"))
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meta:set_string ("reach", "1")
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meta:set_int ("mode", 1)
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meta:set_string ("entities", "false")
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meta:set_string ("players", "false")
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-- If return true no item is taken from itemstack
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return false
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end
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local function after_place_node_locked (pos, placer, itemstack, pointed_thing)
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after_place_node (pos, placer, itemstack, pointed_thing)
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if placer and placer:is_player () then
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local meta = minetest.get_meta (pos)
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meta:set_string ("owner", placer:get_player_name ())
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meta:set_string ("infotext", "Puncher (owned by "..placer:get_player_name ()..")")
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end
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-- If return true no item is taken from itemstack
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return false
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end
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local function on_receive_fields (pos, formname, fields, sender)
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if not utils.can_interact_with_node (pos, sender) then
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return
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end
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if fields.setchannel then
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local meta = minetest.get_meta (pos)
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if meta then
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meta:set_string ("channel", fields.channel)
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end
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end
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if fields.setreach then
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local meta = minetest.get_meta (pos)
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if meta then
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local reach = math.min (math.max (tonumber (fields.reach) or 1, 1), 5)
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meta:set_string ("reach", tostring (reach))
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end
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end
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if fields.start then
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start_puncher (pos)
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end
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if fields.stop then
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stop_puncher (pos)
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end
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if fields.entities ~= nil then
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local meta = minetest.get_meta (pos)
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if meta then
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meta:set_string ("entities", fields.entities)
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update_form_spec (pos)
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end
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end
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if fields.players ~= nil then
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local meta = minetest.get_meta (pos)
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if meta then
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meta:set_string ("players", fields.players)
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update_form_spec (pos)
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end
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end
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if fields.mode then
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local event = minetest.explode_textlist_event (fields.mode)
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if event.type == "CHG" then
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local meta = minetest.get_meta (pos)
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if meta then
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meta:set_int ("mode", event.index)
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update_form_spec (pos)
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end
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end
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end
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end
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local function can_dig (pos, player)
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if not utils.can_interact_with_node (pos, player) then
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return false
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end
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return true
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end
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local function on_blast (pos, intensity)
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local meta = minetest.get_meta (pos)
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if meta then
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if intensity >= 1.0 then
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minetest.remove_node (pos)
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else -- intensity < 1.0
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local node = minetest.get_node_or_nil (pos)
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if node then
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local items = minetest.get_node_drops (node, nil)
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if items and #items > 0 then
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local stack = ItemStack (items[1])
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if stack then
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utils.item_drop (stack, nil, pos)
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minetest.remove_node (pos)
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end
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end
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end
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end
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end
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end
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local function on_rightclick (pos, node, clicker, itemstack, pointed_thing)
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if not utils.can_interact_with_node (pos, clicker) then
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if clicker and clicker:is_player () then
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local owner = "<unknown>"
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local meta = minetest.get_meta (pos)
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if meta then
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owner = meta:get_string ("owner")
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end
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local spec =
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"formspec_version[3]"..
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"size[8.0,4.0,false]"..
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"label[1.0,1.0;Owned by "..minetest.formspec_escape (owner).."]"..
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"button_exit[3.0,2.0;2.0,1.0;close;Close]"
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minetest.show_formspec (clicker:get_player_name (),
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"lwcomponents:component_privately_owned",
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spec)
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end
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end
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return itemstack
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end
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local function digilines_support ()
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if utils.digilines_supported then
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return
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{
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wire =
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{
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rules = utils.digilines_default_rules,
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},
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effector =
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{
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action = function (pos, node, channel, msg)
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local meta = minetest.get_meta(pos)
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if meta then
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local this_channel = meta:get_string ("channel")
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if this_channel ~= "" and this_channel == channel and
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type (msg) == "string" then
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local m = { }
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for w in string.gmatch(msg, "[^%s]+") do
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m[#m + 1] = w
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end
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if m[1] == "start" then
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start_puncher (pos)
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elseif m[1] == "stop" then
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stop_puncher (pos)
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elseif m[1] == "reach" then
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local reach = math.min (math.max (tonumber (m[2]) or 1, 1), 5)
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meta:set_string ("reach", tostring (reach))
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elseif m[1] == "entities" then
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meta:set_string ("entities", ((m[2] == "true") and "true") or "false")
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update_form_spec (pos)
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elseif m[1] == "players" then
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meta:set_string ("players", ((m[2] == "true") and "true") or "false")
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update_form_spec (pos)
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elseif m[1] == "mode" then
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if m[2] == "forward" then
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meta:set_int ("mode", 1)
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update_form_spec (pos)
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elseif m[2] == "up" then
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meta:set_int ("mode", 2)
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update_form_spec (pos)
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elseif m[2] == "down" then
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meta:set_int ("mode", 3)
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update_form_spec (pos)
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end
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elseif m[1] == "punch" then
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punch (pos)
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end
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end
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end
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end,
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}
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}
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end
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return nil
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end
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local function mesecon_support ()
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if utils.mesecon_supported then
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return
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{
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effector =
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{
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rules = utils.mesecon_default_rules,
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action_on = function (pos, node)
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-- do something to turn the effector on
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punch (pos)
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end
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}
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}
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end
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return nil
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end
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minetest.register_node("lwcomponents:puncher", {
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description = S("Puncher"),
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tiles = { "lwpuncher_face.png", "lwpuncher_face.png", "lwpuncher.png",
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"lwpuncher.png", "lwpuncher.png", "lwpuncher_face.png"},
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is_ground_content = false,
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groups = { cracky = 3, wires_connect = 1 },
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--sounds = default.node_sound_stone_defaults (),
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paramtype = "none",
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param1 = 0,
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paramtype2 = "facedir",
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param2 = 1,
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floodable = false,
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drop = "lwcomponents:puncher",
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_digistuff_channelcopier_fieldname = "channel",
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mesecons = mesecon_support (),
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digiline = digilines_support (),
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on_receive_fields = on_receive_fields,
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can_dig = can_dig,
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after_place_node = after_place_node,
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on_blast = on_blast,
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on_rightclick = on_rightclick
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})
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minetest.register_node("lwcomponents:puncher_locked", {
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description = S("Puncher (locked)"),
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tiles = { "lwpuncher_face.png", "lwpuncher_face.png", "lwpuncher.png",
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"lwpuncher.png", "lwpuncher.png", "lwpuncher_face.png"},
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is_ground_content = false,
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groups = { cracky = 3, wires_connect = 1 },
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--sounds = default.node_sound_stone_defaults (),
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paramtype = "none",
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param1 = 0,
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paramtype2 = "facedir",
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param2 = 1,
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floodable = false,
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drop = "lwcomponents:puncher_locked",
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_digistuff_channelcopier_fieldname = "channel",
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mesecons = mesecon_support (),
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digiline = digilines_support (),
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on_receive_fields = on_receive_fields,
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can_dig = can_dig,
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after_place_node = after_place_node_locked,
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on_blast = on_blast,
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on_rightclick = on_rightclick
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})
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minetest.register_node("lwcomponents:puncher_on", {
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description = S("Puncher"),
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tiles = { "lwpuncher_face_on.png", "lwpuncher_face_on.png", "lwpuncher.png",
|
||||
"lwpuncher.png", "lwpuncher.png", "lwpuncher_face_on.png"},
|
||||
is_ground_content = false,
|
||||
groups = { cracky = 3, not_in_creative_inventory = 1, wires_connect = 1 },
|
||||
--sounds = default.node_sound_stone_defaults (),
|
||||
paramtype = "none",
|
||||
param1 = 0,
|
||||
paramtype2 = "facedir",
|
||||
param2 = 1,
|
||||
floodable = false,
|
||||
drop = "lwcomponents:puncher",
|
||||
_digistuff_channelcopier_fieldname = "channel",
|
||||
|
||||
mesecons = mesecon_support (),
|
||||
digiline = digilines_support (),
|
||||
|
||||
on_receive_fields = on_receive_fields,
|
||||
can_dig = can_dig,
|
||||
after_place_node = after_place_node,
|
||||
on_blast = on_blast,
|
||||
on_rightclick = on_rightclick
|
||||
})
|
||||
|
||||
|
||||
|
||||
minetest.register_node("lwcomponents:puncher_locked_on", {
|
||||
description = S("Puncher (locked)"),
|
||||
tiles = { "lwpuncher_face_on.png", "lwpuncher_face_on.png", "lwpuncher.png",
|
||||
"lwpuncher.png", "lwpuncher.png", "lwpuncher_face_on.png"},
|
||||
is_ground_content = false,
|
||||
groups = { cracky = 3, not_in_creative_inventory = 1, wires_connect = 1 },
|
||||
--sounds = default.node_sound_stone_defaults (),
|
||||
paramtype = "none",
|
||||
param1 = 0,
|
||||
paramtype2 = "facedir",
|
||||
param2 = 1,
|
||||
floodable = false,
|
||||
drop = "lwcomponents:puncher_locked",
|
||||
_digistuff_channelcopier_fieldname = "channel",
|
||||
|
||||
mesecons = mesecon_support (),
|
||||
digiline = digilines_support (),
|
||||
|
||||
on_receive_fields = on_receive_fields,
|
||||
can_dig = can_dig,
|
||||
after_place_node = after_place_node_locked,
|
||||
on_blast = on_blast,
|
||||
on_rightclick = on_rightclick
|
||||
})
|
||||
|
||||
|
||||
|
||||
end -- utils.digilines_supported or utils.mesecon_supported
|
||||
|
||||
|
||||
|
||||
--
|
114
lwcomponents/readme.txt
Normal file
114
lwcomponents/readme.txt
Normal file
|
@ -0,0 +1,114 @@
|
|||
LWComponents
|
||||
by loosewheel
|
||||
|
||||
|
||||
Licence
|
||||
=======
|
||||
Code licence:
|
||||
LGPL 2.1
|
||||
|
||||
Media licence
|
||||
CC BY-SA 3.0
|
||||
|
||||
|
||||
Version
|
||||
=======
|
||||
0.1.36
|
||||
|
||||
|
||||
Minetest Version
|
||||
================
|
||||
This mod was developed on version 5.4.0
|
||||
|
||||
|
||||
Dependencies
|
||||
============
|
||||
default
|
||||
|
||||
|
||||
Optional Dependencies
|
||||
=====================
|
||||
mesecons
|
||||
digilines
|
||||
unifieddyes
|
||||
intllib
|
||||
hopper
|
||||
digistuff
|
||||
pipeworks
|
||||
lwwires
|
||||
|
||||
|
||||
Installation
|
||||
============
|
||||
Copy the 'lwcomponents' folder to your mods folder.
|
||||
|
||||
|
||||
Bug Report
|
||||
==========
|
||||
https://forum.minetest.net/viewtopic.php?f=9&t=27425
|
||||
|
||||
|
||||
Description
|
||||
===========
|
||||
Various components for mesecons and digilines.
|
||||
|
||||
* Dropper, drops an item on command.
|
||||
* Dispenser, dispenses (with velocity) an item on command.
|
||||
* Collector, picks up dropped items in adjacent block, with optional filtering.
|
||||
* Detector, detects items or entities within a given radius.
|
||||
* Siren, plays a sound repeatedly while active.
|
||||
* Puncher, punches players or entities within a given reach.
|
||||
* Player button, sends digilines message with player name.
|
||||
* Breaker, digs the nodes directly in front.
|
||||
* Deployer, places the nodes directly in front.
|
||||
* Destroyer, automated trash.
|
||||
* Hologram, projects a hologram above the hologram node.
|
||||
* Fan, blows any entity, player or drop in front of the fan.
|
||||
* Conduit, connected in a circuit to move items.
|
||||
* Cannon, shoots an item on command with directional aiming (plus 3 shells).
|
||||
* Double (optionally single) reach pistons and sticky pistons.
|
||||
* Digilines Switch, digilines controlled mesecons power.
|
||||
* Movefloor, similar to vertical mesecons movestone.
|
||||
* Camera, takes a representative image.
|
||||
* Storage, indexed storage units.
|
||||
* Crafter, crafts by recipe or by item, and can pull from storage units.
|
||||
* Hoppers, that are more compatible with this mod.
|
||||
* Force Field Generator, repels players and mobs within a radius.
|
||||
* Mesecons Through Wire, transmits through 1 to 2 solid blocks.
|
||||
* Solid color conductor blocks, same as Solid Color Block but also mesecons
|
||||
and digilines conductor.
|
||||
|
||||
To spawn entities from dispensers and cannons include the
|
||||
lwcomponents_spawners mod.
|
||||
|
||||
See the docs folder for details on each item.
|
||||
|
||||
|
||||
|
||||
The following are also defined as variants of the original mod item, if
|
||||
the relevant mod is loaded.
|
||||
* Touchscreen, full node variant of digistuff:touchscreen.
|
||||
* Panel, full node variant of digistuff:panel.
|
||||
|
||||
|
||||
|
||||
The mod supports the following settings:
|
||||
|
||||
Spawn mobs
|
||||
Allow dispensers and cannons to spawn mobs instead of spawners.
|
||||
Default: true
|
||||
|
||||
Alert handler errors
|
||||
Issue errors when handler's of other mods fail.
|
||||
Default: true
|
||||
|
||||
Maximum piston nodes
|
||||
Maximum nodes a piston can push.
|
||||
Default: 15
|
||||
|
||||
Use player when placing
|
||||
Use the owner player of locked versions when placing nodes, otherwise
|
||||
no player is used.
|
||||
Default: false
|
||||
|
||||
------------------------------------------------------------------------
|
BIN
lwcomponents/screenshot.png
Normal file
BIN
lwcomponents/screenshot.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 84 KiB |
23
lwcomponents/settings.lua
Normal file
23
lwcomponents/settings.lua
Normal file
|
@ -0,0 +1,23 @@
|
|||
local utils = ...
|
||||
|
||||
|
||||
utils.settings = { }
|
||||
|
||||
utils.settings.spawn_mobs =
|
||||
minetest.settings:get_bool ("lwcomponents_spawn_mobs", true)
|
||||
|
||||
utils.settings.alert_handler_errors =
|
||||
minetest.settings:get_bool ("lwcomponents_alert_handler_errors", true)
|
||||
|
||||
utils.settings.max_piston_nodes =
|
||||
tonumber (minetest.settings:get ("lwcomponents_max_piston_nodes") or 15)
|
||||
|
||||
utils.settings.use_player_when_placing =
|
||||
minetest.settings:get_bool ("lwcomponents_use_player_when_placing", false)
|
||||
|
||||
utils.settings.default_stack_max =
|
||||
tonumber (minetest.settings:get ("default_stack_max")) or 99
|
||||
|
||||
|
||||
|
||||
--
|
11
lwcomponents/settingtypes.txt
Normal file
11
lwcomponents/settingtypes.txt
Normal file
|
@ -0,0 +1,11 @@
|
|||
# Allow dispensers and cannons to spawn mobs instead of spawners.
|
||||
lwcomponents_spawn_mobs (Spawn mobs) bool true
|
||||
|
||||
# Issue errors when handler's of other mods fail.
|
||||
lwcomponents_alert_handler_errors (Alert handler errors) bool true
|
||||
|
||||
# Maximum nodes a piston can push.
|
||||
lwcomponents_max_piston_nodes (Maximum piston nodes) int 15
|
||||
|
||||
# Use owner player when placing nodes.
|
||||
lwcomponents_use_player_when_placing (Use player when placing) bool false
|
Loading…
Add table
Add a link
Reference in a new issue