Update nodes.lua
deleted blast part in draw bridge
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7acc2eb5c1
commit
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1 changed files with 4710 additions and 4722 deletions
20
nodes.lua
20
nodes.lua
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@ -4498,12 +4498,6 @@ if core.settings:get_bool("vlbridger_enable_wooden_bridges", true) then
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groups = {choppy=3},
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sounds = mcl_sounds.node_sound_wood_defaults(),
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})
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--[[
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local mesecon_on_blastnode = nil
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if core.get_modpath("mesecons") then
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mesecon_on_blastnode = mesecon.on_blastnode
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end
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]]
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core.register_node("vlbridger:large_beam_swivel_normal", {
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description = "Large Wooden Swivel Bridge",
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drawtype = "nodebox",
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@ -4534,12 +4528,10 @@ if core.settings:get_bool("vlbridger_enable_wooden_bridges", true) then
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end,
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groups = {choppy=3},
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sounds = mcl_sounds.node_sound_wood_defaults(),
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--[[mesecons = {effector = {
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mesecons = {effector = {
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action_on = function(pos, node)
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core.swap_node(pos, {name = "vlbridger:large_beam_swivel_open", param2 = node.param2})
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}},
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on_blast = mesecon_on_blastnode,
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end,]]
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})
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core.register_node("vlbridger:large_beam_swivel_open", {
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@ -4573,13 +4565,11 @@ if core.settings:get_bool("vlbridger_enable_wooden_bridges", true) then
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drop = "vlbridger:large_beam_swivel_normal",
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groups = {choppy=3, not_in_creative_inventory=1},
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sounds = mcl_sounds.node_sound_wood_defaults(),
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--[[mesecons = {effector = {
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mesecons = {effector = {
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action_off = function(pos, node)
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core.swap_node(pos, {name = "vlbridger:large_beam_swivel_normal", param2 = node.param2})
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end,
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}},
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on_blast = mesecon_on_blastnode,
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]]
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})
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core.register_node("vlbridger:large_drawbridge_normal", {
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@ -4612,12 +4602,11 @@ if core.settings:get_bool("vlbridger_enable_wooden_bridges", true) then
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end,
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groups = {choppy=3},
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sounds = mcl_sounds.node_sound_wood_defaults(),
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--[[mesecons = {effector = {
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mesecons = {effector = {
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action_on = function(pos, node)
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core.swap_node(pos, {name = "vlbridger:large_drawbridge_open", param2 = node.param2})
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end,
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}},
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]]
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})
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core.register_node("vlbridger:large_drawbridge_open", {
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@ -4690,12 +4679,11 @@ if core.settings:get_bool("vlbridger_enable_wooden_bridges", true) then
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drop = "vlbridger:large_drawbridge_normal",
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groups = {choppy=3, not_in_creative_inventory=1},
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sounds = mcl_sounds.node_sound_wood_defaults(),
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--[[mesecons = {effector = {
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mesecons = {effector = {
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action_off = function(pos, node)
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core.swap_node(pos, {name = "vlbridger:large_drawbridge_normal", param2 = node.param2})
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end,
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}},
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on_blast = mesecon_on_blastnode,]]
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})
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core.register_node("vlbridger:deck_wood", {
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