Update init.lua

This commit is contained in:
Mavori 2025-04-10 14:26:47 +02:00
commit eb34488bed

View file

@ -1,4 +1,4 @@
minetest.register_node("bridger:scaffolding", { minetest.register_node("vlbridger:scaffolding", {
description = "Scaffolding", description = "Scaffolding",
drawtype = "glasslike_framed_optional", drawtype = "glasslike_framed_optional",
tiles = {"bridges_scaffolding.png", "bridges_scaffolding_detail.png"}, tiles = {"bridges_scaffolding.png", "bridges_scaffolding_detail.png"},
@ -7,7 +7,7 @@ minetest.register_node("bridger:scaffolding", {
walkable = false, walkable = false,
climbable = true, climbable = true,
groups = {cracky = 3, oddly_breakable_by_hand = 3, dig_immediate = 3}, groups = {cracky = 3, oddly_breakable_by_hand = 3, dig_immediate = 3},
sounds = default.node_sound_wood_defaults(), sounds = mcl_sounds.node_sound_wood_defaults(),
}) })
dofile(core.get_modpath("vlbridger") .. "/nodes.lua") dofile(core.get_modpath("vlbridger") .. "/nodes.lua")
dofile(core.get_modpath("vlbridger") .. "/crafts.lua") dofile(core.get_modpath("vlbridger") .. "/crafts.lua")